Porting Test Drive II from SNES to PC, Part 9: Closing the 1006..1013 ownership block
Porting Test Drive II from SNES to PC, Part 9: Closing the 1006..1013 ownership block The previous checkpoint closed the first direct bridge-extracted 998..1005 block with live ownership evidence. ...

Source: DEV Community
Porting Test Drive II from SNES to PC, Part 9: Closing the 1006..1013 ownership block The previous checkpoint closed the first direct bridge-extracted 998..1005 block with live ownership evidence. That made the next step obvious: push the same method one block later and see whether the same late 01:9FE5 ownership story still holds. This checkpoint does that at frame 1013. Why 1013 mattered 1013 is the end of the next direct bridge-extracted block: 1006..1013 The repo already had continuity notes saying that frame 1013 was still inside the same 01:9FE5 family. But continuity notes are not the same thing as a live producer-trace-backed contract. The real question was: does the block still close inside the same ownership family? do the producer domains stay the same? if the visible screen keeps changing, does ownership stay flat anyway? Those are stronger questions than “the frame still looks roughly right.” The checkpoint The workflow stayed the same as before: extract frame 1013 build a